Contra Force on the NES Emulator Used FCEUX 2.1.2-interim Priorities * Aims for fastest time * Abuses programming errors in the game * Takes damage (or commits deaths since one hit kills you) to save time The Characters Character - running speed (in hexadecimal) - jumping order Burns - 1.38 - Highest jump Smith - 1.30 - Second lowest jump Iron - 1.20 - Lowest jump Beans - 1.3F - Second highest jump Jump Glitch If you are in the air and you go to the pause menu then unpause while you hold jump,... Topics: NES, Contra Force, TAS, GlitchMan, classic, gaming
Kururin Paradise is the sequel to Kuru Kuru Kururin. Once again you control the Helirin, but this time you have a small measure of control over it's rotation. This extra control allowed Ryuto to create a movie that can aim for fastest time without taking damage. Also added to the sequel are several strange and entertaining minigames, such as using the Helirin to mow grass or attack intruding enemies Space Invaders style. This movie is nearly half a minute faster than the previous version. Topics: TAS, GBA, Kururin, Paradise, Ryuto, Classic, Gaming
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player. This run takes everything you know about Sonic and Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages. It is worth noting that nitsuja and Upthorn did not directly participate in the creation of... Topics: Genesis, Sonic, Knuckles, TAS, marzojr, nitsuja, upthorn, classic, gaming
This GBC game is based off the popular television series Mission: Impossible. Following the spirit of that series, this is a stealth-based game. Supposedly tricky tasks are to be performed covertly. But in this movie, stealth is clearly not one of the author's highest priorities. It's all running through guards, as if they weren't there. Yet the player does not die Topics: TAS, TASVideos, Mission, Impossible, laughing_gas, speedrun, classic, gaming
Samus' first adventure is retold in Metroid Zero Mission with extra storyline, extra items and on a system with a better graphics processor. This run completes the game with 100% item collection. At least as far as the end-of-game display is concerned. This is an improvement of 2142 frames, or just under 36 seconds, over Dragonfangs previous movie. The improvements comes mainly from greater optimization in movement, and some from better ammo management. See http://tasvideos.org/WhyandHow.html... Topic: Metroid Zero Mission 100% GBA cpadolf tasvideos classic gaming tas speedrun
* Emulator: Mupen64 rerecording v2 * Abuses programming errors * Plays at hardest difficulty * Takes damage to save time * Manipulates luck Turok 3 is a bloody first-person shooter with indians (native Americans) as main characters. This sequel takes place in kind of futuristic environments, but there's some jungle too. There's not so many dinosaurs as in the prequels, mostly just weird mutants and monsters. This came out late at the N64 era, so I think the programmers were in a hurry because... Topics: nfq, n64, Turok 3, shadows of oblivion, tasvideos, classic, gaming, tas, speedrun
It's the X-Men, and they're out to stop Magneto and whoever else is bad. This game stars five of the X-men: Cyclops, Wolverine, Gambit, Beast, and Psylocke. (Professor X is probably coaching them from a safe place, like he always does.) Each member has their own level to complete, but anyone can be chosen to play the remaining levels. The author primarily uses Beast for his power, though Psylocke is chosen in one stage. For more details, see the movie's comments and the discussion forum. This... Topics: SNES, X-Men, Mutant, Apocolypse, Dooty, TAS, TASVideos, Classic, Gaming, Cyclops, Gambit, Beast,...
* Recorded with FCEUX 2.1.3 (started with 2.1.2), old PPU * Fastest time * Luck manipulation I started working on this right after finishing Dragon Warrior, as this game's discussion thread had just been revived about improving the published run from 2006. This was another of my old favorite games, and it seems I was still in the mood for some heavy luck manipulation, so I decided to see what I could do ... 2 months and a cancelled submission later, I've improved the published run by 25:21... Topics: acmlm, Destiny of an Emperor, NES, luck manipulation, tasvideos, classic, gaming, tas, speedrun